Interactive Physics makes it easy to observe, discover, and explore the physical world through fast-paced, exciting simulation. Working closely with physics educators, the Interactive Physics software team has developed an easy-to-use, visually appealing program that greatly enhances physics instruction. And the new 2005 edition provides great new features which will make your experience with Interactive Physics even better!
Interactive Physics allows you to model, simulate, and explore a wide variety of physical phenomena, and create nearly any experiment imaginable. If you can use a mouse, you can use Interactive Physics.
Interactive Physics is a powerful tool for discovery learning and helps students visualize and learn abstract concepts. It develops inquiry skills and physics knowledge by allowing the user to vary nearly any physical parameter (e.g., gravity, force, speed, spring constants) and to measure its effect on nearly any measurable quantity (e.g., position, energy, decibel level).
Interactive Physics offers a complete, flexible physics curriculum tailored to the unique needs of each student. Fast-paced, interactive simulations are coupled with activity sheets to expand your child's imagination while stimulating his or her inquisitive curiosity. Interactive Physics makes learning mathematics and physics fun!
Students at all levels love Interactive Physics. Whether you are studying physical sciences in middle school or taking advanced physics courses in high school or college, Interactive Physics is a fun, exciting way to explore physics.
Sometimes the most difficult part of physics is understanding the maze of equations in the textbook. Interactive Physics makes sense of the math and lets you visualize and interact with otherwise difficult concepts.
Interactive Physics allows you to explore physics on a more meaningful level than can be taught on paper or at the chalkboard. You can study what-if scenarios and create nearly any simulation imaginable. Have fun experimenting and inventing new machines, environments, and models.